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	<title>theoreticalplayground.co.uk &#187; hardware</title>
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	<link>http://theoreticalplayground.co.uk</link>
	<description>audio, visual, code &#038; science</description>
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		<title>Electric Stimulus To Face</title>
		<link>http://theoreticalplayground.co.uk/2008/10/electric-stimulus-to-face/</link>
		<comments>http://theoreticalplayground.co.uk/2008/10/electric-stimulus-to-face/#comments</comments>
		<pubDate>Sun, 26 Oct 2008 07:37:04 +0000</pubDate>
		<dc:creator>det</dc:creator>
				<category><![CDATA[hardware]]></category>
		<category><![CDATA[ems]]></category>
		<category><![CDATA[muscle stimulation]]></category>
		<category><![CDATA[myoelectric sensors]]></category>

		<guid isPermaLink="false">http://theoreticalplayground.co.uk/?p=262</guid>
		<description><![CDATA[Daito Manabe uses small electrical pulses to stimulate his facial muscles. via todayandtomorrow.net]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.daito.ws/">Daito Manabe</a> uses small electrical pulses to stimulate his facial muscles.</p>
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<p>via <a href="http://www.todayandtomorrow.net/2008/10/24/electric-stimulus/">todayandtomorrow.net</a></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Circuit Bent SONY XV-T33F</title>
		<link>http://theoreticalplayground.co.uk/2007/05/circuit-bent-sony-xv-t33f/</link>
		<comments>http://theoreticalplayground.co.uk/2007/05/circuit-bent-sony-xv-t33f/#comments</comments>
		<pubDate>Tue, 08 May 2007 19:29:02 +0000</pubDate>
		<dc:creator>det</dc:creator>
				<category><![CDATA[hardware]]></category>
		<category><![CDATA[circuit bending]]></category>
		<category><![CDATA[videobending]]></category>

		<guid isPermaLink="false">http://theoreticalplayground.co.uk/index.php/2007/05/08/circuit-bent-sony-xv-t33f/</guid>
		<description><![CDATA[Clip from a videobending session using a Sony XV-T33F. Andrew Coleman has blogged how he did it on his animals on wheels website.]]></description>
			<content:encoded><![CDATA[<p>Clip from a videobending session using a Sony XV-T33F. Andrew Coleman has blogged how he did it on his <a href="http://animalsonwheels.co.uk/?p=6">animals on wheels</a> website.</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CreDio</title>
		<link>http://theoreticalplayground.co.uk/2007/04/credio/</link>
		<comments>http://theoreticalplayground.co.uk/2007/04/credio/#comments</comments>
		<pubDate>Fri, 20 Apr 2007 02:35:43 +0000</pubDate>
		<dc:creator>det</dc:creator>
				<category><![CDATA[hardware]]></category>

		<guid isPermaLink="false">http://theoreticalplayground.co.uk/index.php/2007/04/20/credio/</guid>
		<description><![CDATA[CreDio is a &#8216;novel musical instrument that combines digital and mechanical functions to control sound synthesis algorithms.&#8217;]]></description>
			<content:encoded><![CDATA[<p><a href="http://media.aau.dk/~gtal05/credioProject.html">CreDio</a> is a &#8216;novel musical instrument that combines digital and mechanical functions to control sound synthesis algorithms.&#8217;</p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/A6I6OwO1NEE"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/A6I6OwO1NEE" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
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		<title>ConDio</title>
		<link>http://theoreticalplayground.co.uk/2007/04/condio/</link>
		<comments>http://theoreticalplayground.co.uk/2007/04/condio/#comments</comments>
		<pubDate>Fri, 20 Apr 2007 02:23:11 +0000</pubDate>
		<dc:creator>det</dc:creator>
				<category><![CDATA[hardware]]></category>

		<guid isPermaLink="false">http://theoreticalplayground.co.uk/index.php/2007/04/20/condio/</guid>
		<description><![CDATA[Taking inspiration from James Patten&#8217;s audiopad the ConDio project was started late 2005. A camera tracks coloured objects on a table, each representing a unique sound, effect or function. Sound varies depending on the distance between the objects.]]></description>
			<content:encoded><![CDATA[<p>Taking inspiration from James Patten&#8217;s <a href="http://www.jamespatten.com/audiopad/">audiopad</a> the <a href="http://media.aau.dk/~gtal05/condioProject.html">ConDio</a> project was started late 2005. A camera tracks coloured objects on a table, each representing a unique sound, effect or function. Sound varies depending on the distance between the objects.</p>
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		<title>A Shrewd Sketch Interpretation and Simulation Tool</title>
		<link>http://theoreticalplayground.co.uk/2007/03/assist-a-shrewd-sketch-interpretation-and-simulation-tool/</link>
		<comments>http://theoreticalplayground.co.uk/2007/03/assist-a-shrewd-sketch-interpretation-and-simulation-tool/#comments</comments>
		<pubDate>Tue, 13 Mar 2007 17:50:41 +0000</pubDate>
		<dc:creator>det</dc:creator>
				<category><![CDATA[hardware]]></category>

		<guid isPermaLink="false">http://theoreticalplayground.co.uk/index.php/2007/03/13/assist-a-shrewd-sketch-interpretation-and-simulation-tool/</guid>
		<description><![CDATA[ASSIST allows a user to sketch a mechanical system and run the simulation.]]></description>
			<content:encoded><![CDATA[<p><a href="http://rationale.csail.mit.edu/project_assist.shtml">ASSIST</a> allows a user to sketch a mechanical system and run the simulation. </p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>i_AM</title>
		<link>http://theoreticalplayground.co.uk/2007/01/i_am/</link>
		<comments>http://theoreticalplayground.co.uk/2007/01/i_am/#comments</comments>
		<pubDate>Thu, 25 Jan 2007 20:18:07 +0000</pubDate>
		<dc:creator>det</dc:creator>
				<category><![CDATA[hardware]]></category>

		<guid isPermaLink="false">http://theoreticalplayground.co.uk/index.php/2007/01/25/i_am/</guid>
		<description><![CDATA[Created by Ramon Schreuder i_AM is an interactive audiovisual media installation. The project was a result of research and collaboration with industrial designers, djs, music producers, vjs, animators and software developers. Users interact with objects to create audio and visuals in real-time. The system uses the opensource reacTIVision software developed for the reacTable project.]]></description>
			<content:encoded><![CDATA[<p>Created by Ramon Schreuder <a href="http://www.iam-online.nl/">i_AM</a> is an interactive audiovisual media installation. The project was a result of research and collaboration with industrial designers, djs, music producers, vjs, animators and software developers. Users interact with objects to create audio and visuals in real-time. The system uses the opensource <a href="http://www.iua.upf.es/mtg/reacTable/?software">reacTIVision</a> software developed for the <a href="http://www.iua.upf.es/mtg/reacTable/">reacTable</a> project.</p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/kkzaLUFR-ZA"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/kkzaLUFR-ZA" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Audio D-Touch Drum Machine</title>
		<link>http://theoreticalplayground.co.uk/2007/01/audio-d-touch-drum-machine/</link>
		<comments>http://theoreticalplayground.co.uk/2007/01/audio-d-touch-drum-machine/#comments</comments>
		<pubDate>Thu, 25 Jan 2007 00:43:10 +0000</pubDate>
		<dc:creator>det</dc:creator>
				<category><![CDATA[hardware]]></category>

		<guid isPermaLink="false">http://theoreticalplayground.co.uk/index.php/2007/01/25/audio-d-touch-drum-machine/</guid>
		<description><![CDATA[A tangible drum machine developed by Enrico Costanza at MIT&#8217;s Media Laboratory. The Audio d-touch uses wooden blocks to sequence the music and a computer is used to map the location of them via a webcam. The position of each block is used to control a digital audio synthesis process.]]></description>
			<content:encoded><![CDATA[<p>A tangible drum machine developed by <a href="http://web.media.mit.edu/~enrico">Enrico Costanza</a> at MIT&#8217;s <a href="http://www.media.mit.edu/">Media Laboratory</a>. The <a href="http://web.media.mit.edu/~enrico/research/research.php?projectTitle=Audio d-touch">Audio d-touch</a> uses wooden blocks to sequence the music and a computer is used to map the location of them via a webcam. The position of each block is used to control a digital audio synthesis process. </p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/6Cvj8N2tEUw"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/6Cvj8N2tEUw" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Smart Laser Scanner for Human-Computer Interface</title>
		<link>http://theoreticalplayground.co.uk/2007/01/smart-laser-scanner-for-human-computer-interface/</link>
		<comments>http://theoreticalplayground.co.uk/2007/01/smart-laser-scanner-for-human-computer-interface/#comments</comments>
		<pubDate>Tue, 23 Jan 2007 16:56:07 +0000</pubDate>
		<dc:creator>det</dc:creator>
				<category><![CDATA[hardware]]></category>

		<guid isPermaLink="false">http://theoreticalplayground.co.uk/index.php/2007/01/23/smart-laser-scanner-for-human-computer-interface/</guid>
		<description><![CDATA[Researchers at University of Tokyo&#8217;s Ishikawa-Namiki Laboratory are developing a Laser Active Tracking system for human-computer interaction. The system uses a laser diode (visible or invisible light), steering mirrors and a non-imaging photodetector &#8211; used to track the laser real-time in a three dimensional environment without image processing.]]></description>
			<content:encoded><![CDATA[<p>Researchers at University of Tokyo&#8217;s <a href="http://www.k2.t.u-tokyo.ac.jp/">Ishikawa-Namiki Laboratory</a> are developing a <a href="http://www.k2.t.u-tokyo.ac.jp/fusion/LaserActiveTracking/">Laser Active Tracking system</a> for human-computer interaction. The system uses a laser diode (visible or invisible light), steering mirrors and a non-imaging photodetector &#8211; used to track the laser real-time in a three dimensional environment without image processing.</p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/FpA__15_nzY"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/FpA__15_nzY" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Multi-Touch Interaction Research</title>
		<link>http://theoreticalplayground.co.uk/2007/01/multi-touch-interaction-research/</link>
		<comments>http://theoreticalplayground.co.uk/2007/01/multi-touch-interaction-research/#comments</comments>
		<pubDate>Mon, 22 Jan 2007 15:51:03 +0000</pubDate>
		<dc:creator>det</dc:creator>
				<category><![CDATA[hardware]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[touchscreen]]></category>

		<guid isPermaLink="false">http://theoreticalplayground.co.uk/index.php/2007/01/22/multi-touch-interaction-research/</guid>
		<description><![CDATA[In Februray 2006, Jeff Han presented a new multi-touch interface screen at the TEDTalks &#8211; see the video here. Here&#8217;s a new video with Jeff Han and Phil Davidson demonstarting an updated version of the interface &#8211; [source].]]></description>
			<content:encoded><![CDATA[<p>In Februray 2006, <a href="http://cs.nyu.edu/~jhan/">Jeff Han</a> presented a new <a href="http://cs.nyu.edu/~jhan/ftirtouch/">multi-touch interface screen</a> at the <a href="http://ted.com/tedtalks/">TEDTalks</a> &#8211; see the <a href="http://www.youtube.com/watch?v=5JcSu7h-I40">video here</a>. Here&#8217;s a new video with Jeff Han and <a href="http://mrl.nyu.edu/~philipd/">Phil Davidson</a> demonstarting an updated version of the interface &#8211; <a href="http://www.fastcompany.com/subscr/112/open_features-canttouchthis.html">[source]</a>.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Tele-Kinesthetic Interaction</title>
		<link>http://theoreticalplayground.co.uk/2007/01/tele-kinesthetic-interaction/</link>
		<comments>http://theoreticalplayground.co.uk/2007/01/tele-kinesthetic-interaction/#comments</comments>
		<pubDate>Sat, 20 Jan 2007 18:52:07 +0000</pubDate>
		<dc:creator>det</dc:creator>
				<category><![CDATA[hardware]]></category>

		<guid isPermaLink="false">http://theoreticalplayground.co.uk/index.php/2007/01/20/tele-kinesthetic-interaction/</guid>
		<description><![CDATA[Tokyo Institute of Technology developed a tele-kinesthetic interaction environment, using MyKinSynthesizer and SPIDARmotion, allowing a user to remotely interact with a physical object by moving and straining their hands. MyKinSynthesizer approximates the hand motions by synthesizing EMG signals and SPIDARmotion is used to display the 3D motion of a hanging ball within a cubic frame. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.titech.ac.jp/">Tokyo Institute of Technology</a> developed a tele-kinesthetic interaction environment, using <a href="http://sklab-www.pi.titech.ac.jp/~koike/koikelab/Site/Human%20Interface.html">MyKinSynthesizer</a> and SPIDARmotion, allowing a user to remotely interact with a physical object by moving and straining their hands. MyKinSynthesizer approximates the hand motions by synthesizing <a href="http://en.wikipedia.org/wiki/Electromyography">EMG</a> signals and SPIDARmotion is used to display the 3D motion of a hanging ball within a cubic frame. It was featured as an emerging technology at <a href="http://www.siggraph.org/s2006/main.php?f=conference&#038;p=etech&#038;s=tele">SIGGRAPH 2006</a>.</p>
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